Play Landscape be-MINE / Carve + OMGEVING

Play Landscape be-MINE / Carve + OMGEVING - Concrete, HandrailPlay Landscape be-MINE / Carve + OMGEVING - Image 3 of 31Play Landscape be-MINE / Carve + OMGEVING - ColumnPlay Landscape be-MINE / Carve + OMGEVING - Image 5 of 31Play Landscape be-MINE / Carve + OMGEVING - More Images+ 26

Beringen, Belgium
  • Category: Park
  • Architect In Charge: Carve, OMGEVING, Luc Walleys, Maarten Moers, Peter Swyngedauw, Elger Blitz, Jasper van de Schaaf
  • City: Beringen
  • Country: Belgium
More SpecsLess Specs
Play Landscape be-MINE / Carve + OMGEVING - Image 22 of 31
© Benoit Meeus

Text description provided by the architects. The team of Carve and Omgeving (design) and Krinkels (contractor) won the international competition to design an adventurous play-scape and landmark on a 'terril' in Beringen, Belgium, in January 2015. The adventure mountain is part of the touristic, recreative project be-MINE, that aims to breathe new life into the monumental coalmining site in Beringen, the largest industrial-archeological site in Flanders. The former mining city asked to add new function to the 60 meter high rubble mountain, and to redevelop the old industrial buildings into a cultural hotspot where its history can be experienced in a playful way.

Content Loader

Project gallery

See allShow less
About this office
Cite: "Play Landscape be-MINE / Carve + OMGEVING" 03 Oct 2016. ArchDaily. Accessed . <https://www.archdaily.com/796396/play-landscape-be-mine-carve-plus-omgeving> ISSN 0719-8884

Courtesy of Carve

比利时矿山游乐景观 / Carve + OMGEVING

You've started following your first account!

Did you know?

You'll now receive updates based on what you follow! Personalize your stream and start following your favorite authors, offices and users.